【圖書簡介】 One look and you'll see that this 3ds Max book is different from all the others. It presents the core 3ds Max features in pages packed with striking graphics that perfectly illustrate the concepts. Each page is loaded with detailed explanations on crucial components, such as the 3ds Max interface, modeling and animation tools, rendering settings, and more. Engaging step-by-step lessons and tasks provide hands-on reinforcement as you learn. Create textures, learn rigging, bring biped characters to life—even create hair with this beautiful, full-color guide.
【本書目錄】 Introduction 1 Introduction to 3ds Max Understanding the 3ds Max Interface Selecting Objects Transforming Objects Managing Objects Scene Explorer 2 Modeling Understanding Geometry Types Creating Geometry Using Modifiers Using Splines Polygonal Modeling Using Subdivision Suraces Creating Compound Objects Polygonal Modeling an Alien Character Spline Modeling a Spaceship 3 Creating Textures Working with Materials Creating and Editing Materials Using Maps Types of Maps Polygonal Modeling an Alien Character 4 Lighting 5 Rendering 6 Character Deformations and Rigging 7 Animation 8 Character Studio 9 Special Effects 10 Hair and Cloth Appendix: About the Companion CD Index